队员尽量拉开,把球交给最稳的持球人控制节奏,对方压得越急,突破的口子越大。 · Spread out as far as the floor allows and let the safest handler control the tempo. The harder they press, the bigger the opening.
Also calledfour corners · delay game · spread offense · stall offense
难度 · Difficulty
2/5
适用人数 · Formats
3v3 · 4v4 · 5v5
连续分步动画 · Continuous step animation
先看整体,再逐步拆解 · See the whole action, then inspect each step
1234××××
1/4按人数占据最宽点位 · Occupy the widest spots
静态战术图 · Static play diagram
四角延误战术图:四步跑位一图看完 · Four Corners Delay diagram: all four steps on one board
按 4v4 站位绘制,与上方动画的默认人数一致。长按或右键即可保存,带到球场上讲。 · Drawn at 4v4, the same format the animation above opens on. Save it and bring it to the court.
1进攻球员,按 1 到 4 号编号 · Offense, numbered 1 to 4
×防守球员 · Defenders
跑动或运球路线 · Cut or drive
传球路线 · Pass
掩护,短横是掩护面 · Screen, the bar is the screener’s face
跑法总览 · Action overview
先看四角延误如何完整运转 · See how the Four Corners Delay flows end to end
队员占据半场最宽的几个角,最稳的持球人在中路控制节奏;防守上抢就走后门,协防收缩就突破分球。目标是领先时消耗时间,同时始终保留真实的得分威胁。 · Players occupy the widest spots on the floor while the best handler controls the middle. Any overplay is punished with a backdoor cut and any collapse opens a drive-and-kick, burning clock while keeping a live scoring threat.
战术意图 · Tactical intent
四角延误要解决什么问题? · What problem does the Four Corners Delay solve?
领先时消耗时间,同时保留反跑和一对一突破机会。 · Use clock while preserving backdoor and one-on-one chances.
四步跑法 · Four-step walkthrough
怎么跑四角延误? · How do you run the Four Corners Delay?
1
按人数占据最宽点位 · Occupy the widest spots
2
最稳持球人居中控制 · Best handler controls the middle
3
被否认接球就反跑 · Backcut against denial
4
突破吸引协防后分到空位 · Drive and kick when help commits
教练口令 · Coaching cues
跑四角延误时队友只需要记住什么? · What should players remember in the Four Corners Delay?
保持宽,不急传 · Stay wide, never rush a pass
只接安全球 · Catch only safe passes
防守上抢就走后门 · Backdoor any overplay
执行细节 · Execution details
四角延误最容易跑错在哪里? · Where does the Four Corners Delay usually break down?
持球人等到包夹形成后才传球 · Passing only after the double-team has arrived
为消耗时间而完全停止威胁,最终仓促出手 · Removing all scoring threat and waiting too long to attack
训练方法 · Practice method
训练中怎么练熟四角延误? · How should a team practice the Four Corners Delay?
4v4/5v5 延误比赛情境:只允许空篮终结,并在指定秒数进入最后一攻。 · Delay-game scenario allowing only uncontested layups before a timed final attack.
人数变形 · Format variations
四角延误在 3v3、4v4、5v5 怎么调整? · How does the Four Corners Delay change in 3v3, 4v4 and 5v5?
3v3
Triangle Delay · Triangle Delay
4v4
Four Corners 4v4 · Four Corners 4v4
5v5
Classic Four Corners · Classic Four Corners
4v4 备战变化 · 4v4 variations for game prep
Four corners tempo
持球人居中,三名队友占据最宽点位,只接安全球。 · The handler controls the middle with three teammates in the widest spots, and only safe passes get thrown.
Backdoor punish
任何点位被上抢立即后门切,持球人击地直塞。 · Any overplayed spot cuts backdoor at once for the pocket bounce pass.
防守怎么守 · How it is guarded
怎么防守四角延误? · How do you defend the Four Corners Delay?
每一种守法都要放弃一点东西,问题只是放弃哪一点。下面是常见的几种,以及它们各自留下的口子。 · Every coverage gives something up; the only question is what. These are the common ones and the opening each of them leaves.
上抢造犯规 · Pressure and foul
落后一方全场压迫持球人,主动犯规把比赛送上罚球线,用犯规换回合。 · The trailing team pressures the ball everywhere and fouls on purpose, trading fouls for possessions.
进攻怎么打: · What beats it: 把球放在罚球最稳的人手上,这是四角延误唯一真正重要的一条规则。其余四人拉到最远,让夹击必须跑很长的距离。 · Put the ball in the hands of the best free-throw shooter. That is the only rule in a delay game that really matters. The other four spread as far as the floor allows, so any trap has a long way to run.
贴防所有接应点 · Deny every outlet
不夹击持球人,改为全面切断传球路线,逼他一个人运到进攻时限结束。 · Instead of trapping, the defence denies every passing lane and leaves the handler to dribble out the clock alone.
进攻怎么打: · What beats it: 全场贴防的背后就是空篮。四角延误从来不是纯粹拖时间——防守一旦贴出来,反跑上篮就是这套站位准备好的答案。 · Denying everywhere leaves the rim empty. A delay game is not only about burning clock: the backdoor layup is the answer the alignment has been holding in reserve.
退守等时限 · Sit back and wait
不压迫,全员退守禁区,让对方安静地耗时间,赌一次进攻时限违例或一次仓促出手。 · No pressure at all: everyone retreats to the paint, lets the clock run quietly, and waits for a shot-clock violation or a rushed attempt.
进攻怎么打: · What beats it: 现代规则下这是防守能做的最坏选择,因为有进攻时限,拖延本身有上限。既然对方退了,就在时限走完之前打一次干净的挡拆,得分比拖时间更值钱。 · Under a shot clock this is the worst thing a defence can do, because the delay has a ceiling anyway. If they retreat, run one clean ball screen before the clock expires: points are worth more than seconds.
容易混淆的动作 · Often confused with
四角延误和哪些动作容易混? · What is the Four Corners Delay often confused with?
下面这些动作和它长得像,但解决的问题不同。每一条只说那个决定性的区别。 · These look like it and solve a different problem. Each entry names the one difference that decides which is which.
站位几乎一样,目的完全不同。全外线动态进攻用这个间距去攻击篮筐,四角延误用同样的间距去消耗时间。防守读的也是这个差别:前者要守突破,后者要守时钟。 · The alignment is nearly identical and the purpose is not. Five-out motion uses the spacing to attack the rim; four corners uses the same spacing to spend time. The defence reads that difference too: one has to guard the drive, the other has to guard the clock.
进攻时限改变了这两者的分量。四角延误诞生在大学篮球还没有进攻时限的年代,那时可以拿着球耗掉半场的最后几分钟;现在它一次最多拖二十几秒,只有在最后两分钟、而且罚球够稳的阵容手里才有意义。破紧逼没有这个上限——只要对手还敢压,每一场都用得上。 · The shot clock changed what each of these is worth. Four corners comes from a college game with no shot clock, where a team could hold the ball through the last minutes of a half. Today it buys twenty-odd seconds at a time and only earns its place in the last two minutes, with a lineup that can shoot free throws. A press break has no such ceiling: it is needed in every game an opponent is willing to press.
相关战术 · Related tactics
和四角延误一起练什么? · What pairs with the Four Corners Delay?