WolfUp Basketball Playbook

半场 · 27 套全部可用Half court · all 27 apply

4v4 篮球战术:27 套四人半场跑法4v4 Basketball Plays: 27 Actions for Four-a-Side

四个人是野球和训练里最常见的人数,却是资料最少的一档:网上大部分战术要么按五人写,要么按 3x3 写。四人刚好够一次挡拆加两个拉开位,是唯一同时保住球侧配合和弱侧动作的人数。27 套战术在 4v4 全部成立,下面按它们在四人场上的形状排列。Four-a-side is the headcount pickup games and practices actually run, and the one with the least written about it, because most plays online are written for five or for 3x3. Four players are exactly enough for a ball screen plus two spacers, the only headcount that keeps both the on-ball action and a weak side. All 27 plays hold up here, listed below in the shape they take with four.

27 套战术plays · 4v4 人数变形format shapes

人数带来的差别What the headcount changes

4v4 和其他人数比,到底哪里不一样?What actually changes when you play 4v4?

第四个人决定这是不是一套战术The fourth player is what makes it a play
三人场上的配合大多是两人加一个拉开位,第三人只负责不挡路。加到四人之后,第二个无球人可以同时做掩护、补位或反跑,一次进攻里出现了两条独立的威胁线,这才是战术和单纯的两人配合的分界。Three-a-side actions are mostly a two-man game plus one player staying out of the way. With four, the second off-ball player can screen, fill or backcut at the same time, so a possession carries two independent threats. That is the line between a play and a two-man game.
弱侧存在,但只有一个人There is a weak side, and exactly one player on it
跨场传球在 4v4 成立,但接球的只有一个人,防守只要一个人就能协防到位。所以 4v4 的弱侧动作必须带掩护:单纯站在弱侧等球会被无视,一个下掩护或外弹掩护才能真正撬动那名防守者。The skip pass is live four-a-side, but only one player is on the receiving end, so a single defender can cover it. Weak-side movement therefore has to come with a screen: standing there waiting gets ignored, while a pin down or a flare screen actually moves that defender.
内线站位是选择,不是默认Playing with a post is a choice, not a default
四人可以打 4-Out 0-In 全外线,也可以留一个高位或低位。这个选择决定了整套战术的走向:全外线依赖切入和挡拆,带内线则打得起高低位和背身单打。战术库里的 4v4 变形基本都能归到这两条路线之一。Four players can go 4-Out 0-In with nobody inside, or keep one at the high or low post. That single choice sets the direction of everything else: an empty paint runs on cuts and ball screens, a post lets you play high-low and score with your back to the basket. Nearly every 4v4 variation below belongs to one of those two routes.
换防开始有代价Switching starts to cost something
三人防守换防几乎没有损失,四人开始不一样:连续两次掩护就能把最慢的防守者换到最外面。4v4 里连续掩护(stagger、elevator、双掩护)第一次真正好用,因为防守已经没有余力每次都换回来。Three defenders switch at almost no cost; four is where that changes. Two screens in a row can drag the slowest defender out to the perimeter. Staggered screens, elevators and double screens become genuinely useful at four-a-side, because the defense no longer has the bodies to switch back every time.

先练这五套Start with these five

四人上场先练哪五套?Which five should a 4v4 team own first?

27 套里,下面五套构成一个能打完整场比赛的最小组合:一套主进攻框架、一套球侧配合、一套弱侧掩护、一套转换和一套发球局。每套都附了它在 4v4 的备战变化。Out of the 27, these five make the smallest set that can play a whole game: a primary framework, one ball-side action, one weak-side screen, one transition rule and one inbound. Each is shown with the 4v4 variations it carries for game prep.

  1. Out Motion外线动态进攻

    4v4 40 / 4-Out 0-In40 / 4-Out 0-In

    4-Out 0-In 是四人半场最自然的框架:禁区空着,每个人都有切入路线,不需要背战术板也能连续跑。4-Out 0-In is the most natural four-a-side framework: the paint is empty, every player has a driving lane, and it keeps running without anyone memorising a diagram.

    • 4-Out 传切循环4-out pass-cut-fill四个外线点位循环传切补位,任何人切走,最近的队友立即补上。Four perimeter spots cycle through pass, cut, and fill, with the nearest player always filling.
    • 突破分球漂移Drive-and-kick drift持球突破时相邻两个点位向反方向漂移,制造两个出球角度。On every drive the two adjacent spots drift apart to give two kick-out angles.
    • 否认即后门Deny means backdoor任何接球点被否认,立即后门切,身后队友补位填空。Any denied catch triggers an automatic backdoor cut with a fill behind it.
    看动画与完整跑法 →Open the animation and full guide →
  2. Pick & Roll挡拆

    4v4 挡拆 + 双底角PnR + two corners

    四人场上的挡拆终于有两个底角同时牵制,顺下路线是真正打开的,而不是被第三个人堵住。At four-a-side the ball screen finally has two corners occupying help, so the roll lane is genuinely open instead of clogged by the third player.

    • 侧翼挡拆 + 双底角Wing PnR, two corners在侧翼发动挡拆,两名射手钉在底角,禁区完全清空,顺下路线最干净。Screen on the wing with both shooters pinned in the corners, so the lane stays empty for the roller.
    • 弧顶高位挡拆High PnR at the top掩护设在弧顶,持球人可选任意一侧突破,弱侧射手随突破方向漂移。Screen at the top so the handler can attack either side; shooters drift with the drive.
    • 再掩护Re-screen防守绕过或换防后,掩护人立即调整角度做第二次掩护,反向攻击。If the defense goes under or switches, the screener flips the angle and re-screens the other way.
    看动画与完整跑法 →Open the animation and full guide →
  3. Pin Down下掩护

    4v4 单侧下掩护Single-side pin down

    把弱侧那一个人变成威胁的最短方式,也是让防守不敢全部收缩到球侧的唯一手段。The shortest way to turn your one weak-side player into a threat, and the only thing that stops the defense from loading everything to the ball.

    • 下掩护接投篮Pin-down catch-and-shoot标准单侧下掩护,射手直线上提接球投篮。Standard single-side pin-down for a straight pop and shoot.
    • 卷切 + 掩护人外弹Curl and pop追防贴身时射手卷切进禁区,掩护人外弹接第二传。Against a tight chase the shooter curls to the lane and the screener pops for the second pass.
    看动画与完整跑法 →Open the animation and full guide →
  4. Three-Lane Fast Break三线快攻

    4v4 三线 + 跟进Three lanes + one trailer

    四人打转换的人数优势最明显:三条线加一个跟进,抢下篮板到出手常常不需要任何阵地战术。Four-a-side is where transition pays best: three lanes plus a trailer often gets from rebound to shot without any half-court play at all.

    • 三线 + 单拖车Three lanes plus trailer三线推进,第四人作为拖车跟进到罚球线接第二波。Three lanes fill wide and the fourth trails to the foul line for the second wave.
    • 拖车三分Trailer three两翼把退防压低后,拖车在弧顶直接接球投三分。As wings pull the retreat low, the trailer sprints to the arc for a catch-and-shoot.
    看动画与完整跑法 →Open the animation and full guide →
  5. BLOB Box底线球 Box

    4v4 4v4 Box4v4 Box

    四人正好站成一个方框,这是发球局唯一不需要改人数就能直接用的阵型。Four players make a box on their own, which is why this is the one inbound set that needs no adjustment at this headcount.

    • Box 篮下优先Box rim-first盒型站位交叉掩护,第一选择永远是篮下切入。Cross screens from the box with the rim cut always the first option.
    • 掩护掩护人外弹Screen-the-screener pop第一掩护人完成掩护后,立即借第二道掩护外弹接球投篮。After screening, the first screener uses a second screen to pop for the shot.
    看动画与完整跑法 →Open the animation and full guide →

完整列表Full list

4v4 能跑的全部 27 套战术All 27 plays that work at 4v4

20动态进攻Motion

Triangle Side

三角强侧

三角 + 弱侧单点Triangle + one weak-side spacer

强侧形成底角、侧翼和低位三角,依靠间距和阅读选择传入、切入或手递手。A corner, wing, and post form a strong-side triangle with reads for entry, cut, or handoff.

  • 3v3
  • 4v4
  • 5v5
难度 5/5 · Difficulty 5/5
查看动画与完整教学 →Open animation and full guide →
27转换与特殊Special

Four Corners Delay

四角延误

Four Corners 4v4Four Corners 4v4

队员尽量拉开,把球交给最稳的持球人控制节奏,对方压得越急,突破的口子越大。Spread out as far as the floor allows and let the safest handler control the tempo. The harder they press, the bigger the opening.

  • 3v3
  • 4v4
  • 5v5
难度 2/5 · Difficulty 2/5
查看动画与完整教学 →Open animation and full guide →

常见问题Common questions

关于 4v4 战术的常见问题Common questions about 4v4 plays

4v4 打什么战术最实用?What are the most useful 4v4 basketball plays?
4-Out 0-In 的动态进攻加上挡拆是最稳的底子:前者保证禁区始终空着,后者制造第一个错位。再配一套弱侧下掩护和一套发球局,四人半场基本够用。A 4-Out 0-In motion plus a ball screen is the steadiest base: the first keeps the paint empty, the second creates the initial mismatch. Add a weak-side pin down and one inbound set and a four-a-side team is covered.
4v4 和 5v5 战术的主要差别在哪里?What is the main difference between 4v4 and 5v5 plays?
弱侧只有一个人。五人制的连续性战术靠两名弱侧球员轮流掩护制造连续动作,四人做不到,所以 4v4 更依赖单次弱侧掩护加球侧配合的组合,而不是可以一直循环的体系。The weak side holds one player instead of two. Five-a-side continuities rely on two weak-side players screening for each other to keep the cycle going; four cannot, so 4v4 leans on a single weak-side screen paired with a ball-side action rather than a loop that repeats forever.
4v4 应该留内线还是全部拉到外线?Should a 4v4 team play with a post or go all perimeter?
看对手的换防意愿。防守什么都换防时,全外线的 4-Out 更容易靠切入和挡拆制造错位;防守不换防、内线有身高优势时,留一个高位可以直接打高低位和背身。It depends on whether the defense switches. Against a switch-everything team, an empty-paint 4-Out creates mismatches faster through drives and screens. Against a defense that stays home, keeping one player at the high post opens high-low and back-to-the-basket scoring.

知道练什么之后,练多少和练到什么程度在训练清单 →Once you know what to run, how much to drill it is on the training checklist →